Archive for the ‘Mind Puzzles’ Category

Ancient Coin

Question:

An archaeologist, keen to make a discovery of a lifetime, unearths a coin with the date 56BC on it. She excitedly calls her museum curator on the phone to tell him about her discovery. “I’m absolutely sure it’s a fake” the curator confidently says over the phone. How can he be “absolutely sure” about this without ever having seen the coin?

 

Answer:

How would anyone in the era we know as “B.C.” or, “before Christ”, have known how many years before Christ it was? It wasn’t until after Christ or the era we call “A.D.” that years were numbered as “B.C.” and “A.D.”

Advertisements

Who Am I?

Suffering an identity crisis has never been so much fun. I found this game on Kim’s Korner (http://www.kimskorner4teachertalk.com/classmanagement/icebreakers.html) which has some camp standards and other games I’ve just heard of. 

 

Object: Figure out what character you are.

Materials: Sticky notes and pens

Area: small

Number of Participants: 8+

Set-up: Write the name of one famous person, fictional or real, (can be cartoon characters too) on a sticky note and distribute to participants without letting them see who they have. Ask them to attach it to their back or their forehead, wherever it may stick.

How To Play: Have participants mingle with each other. They may only ask three “Yes” or “No” questions from each person they meet to ensure that people get around.  The questions are to determine their identity. Once a person finds out who they are they either become a “consultant” by offering clues to the more difficult characters or they can sit out in the winner’s circle.

 

Tricky Triangle

Remember this wooden triangle mind puzzler game with fifteen holes and fourteen golf tees for markers? It has been re-purposed as a group initiative and makes for a very interesting challenge for a group of about 15 players.

I found this on a great website I want to recommend to everyone who works in teambuilding: http://www.ultimatecampresource.com. This site is great for thousands of camp games, songs, campfire skits, stories and much more camp-related ideas.

 

Object: Get down to one player.

Materials: 15 poly spots or place markers arranged in a pyramid with 5 on the bottom.

Number of Participants: 15 – 20

Area: Half volleyball court

Set-Up: Arrange poly spots in a pyramid starting with 5 across the base. Keep spots about 2 – 3 feet apart from each other. Build into a perfect triangle of about 10′ -15′ per side.

How To Play: Once spots are arranged, have 15 players occupy all 15 spots. Give the team the following rules: 1) Choose one person to leave their spot and stand on the side to begin. 2) From that point on, the only movement may be done by “jumping”. 3) A legal “jump” is when one person leaves their spot, jumps past another occupied spot and lands on an open spot. 4) When a person gets “jumped” they vacate their spot. 5) Anyone may move as long as it is a legal jump to an open spot. 6) Play continues until no other moves can be made. 7) When there is only one payer left, the challenge has been met.

Notes: The group leader will need to referee to make sure only legal moves are being made. The group may become hot-headed and the leader will need to mediate. When the group cannot make a legal move and they have more than one player left over, the leader calls out to restart the game.

Opposites Attract

You’ve heard the saying “Opposites Attract”. Well, in the world of speed dating you will have just enough time to find your soulmate and begin to question how you ever fell for them in the first place…

This game takes Speed Mingle to a whole new level. It is best played with older participants who understand the meaning of the words listed. 

 

Object: Identify your exact opposite personality.

Number of Participants: 20 – 60

Area: Half-basketball court.

Set-up: Print up and cut out two sets of the Traits at the bottom of this post. Split the group in half, naming one side the “A’s” and the other the “B’s”. Arrange them in a circle-inside-a-circle pattern so it will be easy for one group to shift clockwise when time is called. Distribute only one trait per participant from one side and a matching trait per participant on the other side. Traits at the top are the “A’s”, those on the bottom are the “B’s”.

How To Play: On “GO”, participants are given 20 seconds to act out their traits to each other. So, they have only about 10 seconds each before time is called and the inner circle of people shifts clockwise. They may talk but they may not use the word of their trait in their speech. For example: A Happy person may not say “I’m so happy!” They may use gestures or any other action that demonstrates their trait. When “SHIFT” is called, the inner circle rotates one person clockwise and the mingling starts again. Once all of the inner circle has mingled with all of the outer circle, players are asked to match up with their exact opposite, i.e. their soulmate. Winners will guess correctly.

 

Liberal
Conservative

Open-minded
Rigid

Kind
Cruel

Cynical
Gullible

Dishonest
Honest

Aggressive
Passive

Humble
Narcissistic

Introverted
Extraverted

Gregarious
Shy

Impulsive
Calculating

Independent
Co-dependent

Impatient
Patient

Masculine
Feminine

Misanthropic
Philanthropic

Obedient
Rebellious

Optimistic
Pessimistic

Persistent
Frustrated

Selfish
Giving

Sincere
Insincere

Serious
Light-hearted

Sane
Insane

Happy
Sad

Neurotic
Well-Adjusted

Positive
Negative

Loyal
Disloyal

Healthy
Unhealthy

Fast
Slow

Old
Young

Tall
Short

Intelligent
Dumb

Yuppie
Hippie

Brave
Afraid

Strong
Weak

Superior
Inferior

Sloppy
Neat

Sadistic
Masochistic

Stable
Unstable

Infant/Toddler
Senior Citizen

 

Mind Puzzler Answers

1. I’m overworked and underpaid
2. Foreclose
3. Long Week
4. Paradise
5. Oh gross!
6. Neon Light
7. Long Time, No See
8. Broken Timing
9. Three Blind Mice
10. Forum
11. Hang In There
12. Water (H2O)
13. “I” Before “E” Except After “C”
14. Scrambled Eggs
15. Tennis Shoes
16. Tuna Fish
17. Hero Sandwich
18. Line Up Alphabetically
19. A Long Time Between Dates
20. More Often Than Not
21. Challenge By Choice
22. It’s A Small World After All
23. Tooth Decay
24. Cyclone
25. Quit Following Me
26. Just Under The Wire
27. Low Income
28. Jack In The Box
29. Head Over Heels In Love
30. Excuse Me
31. Dashed Hopes
32. Two Peas In A Pod
33. Bend Over Backwards
34. History Repeats Itself
35. Square Knot
36. Double Vision
37. Just In Time
38. Space Invaders
39. Green With Envy
40. Banana Split
41. Mixed-up Kids
42. Love At First Sight
43. Six Feet Under Ground
44. Repeat Performance
45. Absentee Ballot
46. Midnight Rendezvous
47. Running Ahead of Schedule
48. Three Degrees Below Zero
49. Paradox
50. Misunderstanding
51. Backwards Glance
52. Look Both Ways Before Crossing

Mind Puzzlers

Twenty minutes of frustration each day is a good thing as long as there is some resolution. People thrive and grow when they feel successful. Try and unravel these Mind Puzzlers. Look for the answers in the “Mind Puzzler Answers” post. 

1.

__PAID__
 __I’M___
WORKED

2.

CLOSE
CLOSE
CLOSE
CLOSE

3.

WEEKKKK

4.

DICE
DICE

5.

0! 144

6.

KNEE
LIGHT

7.

T   I   M   E
ABDE

8.

TIMING  TIM   ING

9.

MCE
MCE
MCE

10.

2UM + 2UM

11.

THHAENRGE

12.

HIJKLMNO

13.

IE CEXCEPT

14.

EGSG

15.

ISSUE ISSUE
ISSUE ISSUE
ISSUE ISSUE
ISSUE ISSUE
ISSUE ISSUE

16.

NA FISH
NA FISH

17.

SUPERMAN
LUNCHMEAT
BATMAN

18.

EILN PU

19.

1935 ALONG 1975 1983

20.

OFTEN
OFTEN NOT
OFTEN NOT

21.

CHOICE CHALLENGE

22.

ALL WORLD

23.

2TH DK

24.

CY CY

25.

ME QUIT

26.  THE WIRE
            JUST

27.  COLOWME

28.  BJOCKX

29.  __HEAD____
          LHEOEVLSE

30.  XQQME

31.  H-O-P-E-S

32.  PpOpD

33.  BEND REVO

34. HISTORY HISTORY

35.

KN
OT

36. VVIISSIIOONN

37. TJUIMSTE

38. VAD ERS

39. GREENNV

40. BAN ANA

41. SIDK  DKIS

42.

SIGHT LOVE
SIGHT
SIGHT

43.

GROUND
 FEET FEET
FEET FEET
FEET FEET

44.

PERFORMANCE
PERFORMANCE

45. BALLO

46. NIRENDEZVOUSGHT

47. RUNNING SCHEDULE

48.

__0__
B.Sc.
M.Ed.
Ph.D.

49.

Dr.
DOCTOR

50.  STAND
         MISS

51. ECNALG

52. LOOK KOOL +ING